Yailin pack

Bl3 anointments stack reddit Vault-Hunter Specific May 2, 2020 · So actually I thought I know what Anointments do and what they do not. Alright, so say I had an assault rifle with the 150 percent radiation damage anointment (or FL4k's gamma burst radiation damage one). Hey guys, new to BL3 i love using the soulrender assault rifle from DLC2, im a Amara player, what do you guys recommend to help make it more damage output if that make sense? i feel like it doesnt do a lot of dmg, im on mayhem 7. They'll stack with gun anoints, but not each other. Bl2 and TPS felt like they changed more in that regard, with Athenas, Zer0s and Kriegs incredible melee trees, Salvadors unique spin on pointing and shooting, Mayas support plays, Timothys Digijacks Sadly grenades don’t do much at higher mayhems outside of anointments and utility. Yesssss moxsy ive already watched twice! Is a save available? This build has been exactly what ive been looking for! Bl3 God! Im also keen on seeing how you break this gun on fl4k xD if you run peregrine and fish slap w a nova shield - should slaaaaap! There is one other way I saw a kid figure out. Most of the other top tier anointments just fill into the ASS/ASE loop. Sure story line isn't the best but neither is TTWL if I'm honest, in BL3 all different characters skills are definitely not based on gun damage, sure some are but they all have different Cartel event is what I like the most, because there are some OP items, such as the Fishslap grenade, the OPQ system, the Needle gun, the Grease trap (very powerful for Clone Zane), the NoPewPew, the Yellowcake for Boresplosion Zane. Add "50% ASE Shock" on shield, and corrosive on grenade. If a gun has next 2 mags fire, and your grenade OR shield has 50% fire for 10 seconds on action skill end, those WILL So I started playing BL3 a few days ago and now I’m in Lvl 60 and I’m trying to make a Mayhem 10 build with Zane. So: Anoints that work for iron BEAR are action skill active novas, elemental crit 500%, and the "while iron bear is active" anoints. Anointments on guns you're not holding are not active and can/will never be active. Yeah, Atlas was kind of meh in BL3. If you are looking for a better one, I recommend the anointment of 1% damage increase for each consecutive hit, since each pellet counts as a hit by itself and you can accumulate a lot of damage in a short time. Not sure if any of the other ASE bonus elemental damage anoints would negatively affect your total damage output, since the goal is to stick with one element for the damage bonus for matching, but you could definitely try it. This is the official community for Genshin Impact (原神), the latest open-world action RPG from HoYoverse. is very close to 50% IB damage and doesn't need to stack. There is the grenade specific 20% on damage taken throw a grenade and I know there is a weapon specific when action skill active you pulse a nova… Posted by u/slim2nil - 3 votes and 2 comments There are more effective and better anointments of course, but that doesn't make it a bad weapon or a bad option for your build. So a weapon with anoint on action skill end Melee is increased, with a weapon that boost melee and so on stack everything to make melee more powerful which gives more eridium. The worst for me was 243 tries (x250 E). List of Weapons that do Splash and can Roll Splash Anointments IMPORTANT. That's beyond my BL3 pay grade. Grenade and Shield specific anointments would remain on those items. I didn’t really like the anointment system in BL3, anointments provide too much damage to make the other anointments worth going for the majority of the time. They are both Weapon/Gun damage, and Zane already has multiple sources of Weapon/Gun damage bonuses from his skill trees. Both your character save and your system settings. Posted by u/le_box_o_treats - 5 votes and 3 comments I tested the anointment which is "While terrorfied, gain increased damage and fire rate. I like to stack cryo and rad dmg on my main gun and stack fire, shock or corrosive on grenades and shield (or vice versa). And of course, anointments that are worded the same do NOT stack, so you can't have the same 50% bonus element on your grenade and shield. It's not as simple to use as OPQ, and for general use I'd say OPQ is better but when used right Recursion can absolutely destroy. Since you're using drone, keep in mind that if you've got SNTL cryo and you switch to another weapon you lose your extra damage, even if you're switching to another gun with the SNTL cryo anointment. Consecutive hits is best for damage, but harder to maintain. They're both great. (Amaras Anima skill won´t increase the duration) Debuffs: Your weapon-handling and accuracy decreases per stack. N2M is really good on moze, and it’s pretty easy to maintain. There is normal mode play through, then True Vault Hunter mode. I think it would be better to try to make anointments somewhat viable (not amazing, just somewhat viable) on a larger portion of the guns, and dropping damage while keeping the calculation could have done that. I’m currently doing a Cryo Moze build and I’ve spent hours upon hours every day farming, hunting for certain annointments on the cryo guns I’ve been getting. They are so important, like they can make or break your build. All the first anointments you said to remove I 100% agree with besides "After using Attack Command 8% increased movement speed. Jan 2, 2025 · Anointments are additional bonuses on your gear in Borderlands 3. I started looking up builds on YouTube and all the builds show that the anointment I should get for Zane’s guns are the 100% with SNTNL active, but I’ve been confused on why, non of the guides really why and I find that maybe the 200% gun damage with active skills works better. Who the hell in the brainstorming session thought this dick was on fire with his suggestions. This is my favorite build and it basically makes the clone, shield, and Zane’s guns do a ton of splash cryo damage. Jan 3, 2025 · One of those adjustments is to the anointments. What are the best anointments for Fl4k builds, and which are his most optimal builds? As others have mentioned, there’s some pretty fun and goofy stuff you can do with them, but there’s also the raw damage anointments which can be absolutely insane on a general gun build. This will allow you to use another anointment to boost your damage further. g. Any anointment will work on any VH. Reply reply More replies Jun 7, 2023 · Since I just wanted to have all the Anointments in one place I made a list for myself and also went to test some of the effects, as I hard a hard time finding information on how some of them worked and wanted to simply share this list as well as my findings. I have a Transformer shield anointed with "Grants an extra charge of Rakk Attack!", and it doesn't proc a 3rd (or 4th, if I use the +1 augment as well) stack of the skill until I remove and re-equip the shield. Happy farming! Today we will release an update and hotfixes for Borderlands 3, which will be live on all platforms by 12:00 PM PST. Anointments and a relifact that gives you either more mag size or damage, because Shlooter is honestly pointless with the drop rates of BL3 anyways. nade / shield ones do, naturally. A green item with a useful anointment will usually be better than a higher rarity item with a useless anoint. It runs pretty good normal play through with only a few crashes. a) While Iron Bear is active, taking damage has 20% chance to spawn a grenade. For example, does the "Consecutive hits increase weapon damage by 1%" stack to 3% if you have 3 guns with that anointment? What about the "Gain 5% weapon damage and reload speed for 25 seconds after killing an enemy" anoint. Oh cool I couldn't find any discussion about it in the posts about the new action skills being datamined, nor did I see discussion about anointments that buff Iron Bear's weapons. I think I knew this too, I’d just taken a long break from BL3 and forgotten. As long as you cause damage to an enemy somehow within one second, it will stack to 100%. However, anoints on your current gun, grenade and shield will stack, even if they have virtually identical effects (ie. Drone forces Zane to use Sntnl cryo and there are better general anointments that can be used bc of mntis, like splash damage. … and I’m devastated. May 2, 2020 · you must hold the weapon for that anointment to take effect. BL3 is worlds apart when it comes to skill tree upgrades, gameplay & overall polish. b) After exiting Iron Bear, kills increase Iron Bear’s cooldown rate by 30%. It does not stack, and honestly both ASA 200 and Consecutive Hits aren't great anointments for Zane. , 2 50% damage on ASE as cryo from shield and grenade), so vary up your elements as much as you can. The majority are VH specific and besides a very small handful of them, most are not used at all. However, other users mentioned that luck affects the stats and anointments on an item (including legendaries) Moxxi's Heist of the Handsome Jackpot; Guns, Love, and Tentacles; Bounty of Blood; Psycho Krieg and the Fantastic Fustercluck; Takedown at the Maliwan Blacksite Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. The anointment I recommend are of course consecutive hits stacks damage and after you use Iron Bear, your next mag gains 200% incendiary damage or whatever the percentage is. I know two of the same exact anointments won't stack, but what about two different ones that do the same thing? For example: I have a gun that buffs my melee damage by 200% after using Phaseslam specifically. Shield and Grenade based anointments affect all equipped weapons. I actually think it would help build diversity if it worked that way if the same anointments don't stack. For example, it’s easy to stack elements on Amara, so I have cryo and rad ASE on shield and grenades. It’s also a relatively easier farm than most of the grenades you listed. Bonus elemental damage on action skill end). equipped weapon anointments don't stack. I actually speak about the "After a Rakk Attack you get 100% more dmg for a short time". Pearl isn’t the greatest in slot for Zane, but since that’s what you are going for, fast firing guns will help stack the pearl faster. Basically title. If you’re using Fade Away, you might use either Action Skill End or Active depending on whether it’s a high damage projectile. Consecutive hits is one of the best anointments right now on any character because you can stack it very fast since the dots from the weapons and your ASEs on grenades and shields also help. This is Diablo loot 1. I like using Kill Stack 13% for mobbing since it is always active, persists through swapping guns, and works really well with certain guns like the Bekah, Claivoyance, Hellwalker, and TKs Wave. Fracture in the past has been known to know proc Phaseslam anointments but this has been fixed in case you aren't aware. I've also got what I wanted for a gun on the first try numerous times. Upload (or save on an external drive) your saves. Please read the sidebar rules and be sure to search for your question before posting. Note: to the extent of my knowledge, any of these anointments can appear on any piece of anointment-valid equipment. If you're build is good Zane will do enough gun damage of that gun element so anointments that further boost it are not really needed. Of course they'd have to nerf some of the anointment bonuses for it to not be too OP. The place for everything Borderlands 3! News, Speculations, Memes, Artwork. Yeah, I was too, but also not seeing that mentioned, and where it would be different than other gun damage anointments I would have expected it to be called out. It's been fun up to here. I have a +100% Railgun Damage pistol anoint I want to make the most of, but I also saw a different anoint that specifically said "While Iron Cub is active". "The Siren can no longer “Fakegrasp” to activate Anointments" The game will be seemingly easy until you hit 57 and get into end-game. If it isnt in your hands you arent triggering it. For Amara, it’s piss with on grenade throw anoint. Still hella OD tho. The duration resets after a stack is added. 0 compared to the much better current iteration. Personally I recommend using the Phaseslam 200% Bonus Melee Damage. On ASE Next 2 Mags do 100% element x, 100% weapon damage ase, and 200% splash when applicable are great on her. Yes, Fade Away has pretty good uptime, but part of the reason that Action Skill End anointments are preferred over an Action Skill Active is because you tend to have your greatest damage dealing potential during your Action Skill, and it is the in-between that is rough. Would have been cool if they spent more time developing tactics in the game, but sadly, most end-game builds just become Leeroy Jenkins spray and pray with life steal. So just for anointments, remember that all global anoints affect all VH's. I haven't seen an actual list of every gun that can do splash damage, so I made one. Is there any item code list or something similar? BL2 and TPS had that all figured out. Im still not totally decided If I like bl3 or bl2 better yet. I might want to try to build something around Moze as generally proc-ing anointments on her kinda sucks due to the iron bear ani [bl3] The annointment says: "Elemental critical hits can cause status effects of that element to explode, creating a nova that deals 500% of the status effects damage" I'm wondering if that annointment works on non elemental guns with Amaras Forceful Expression skill (adds elemantal damage to all guns based on action skill element) I've put in about 80 hours on the switch. With the introduction of the final level cap increase, Gearbox Software thought this was the best time to make changes to the current Anointment meta. Best one IMO: 120% splash damage for 18 seconds. That, and you have to find the rare "boom" part while farming a sickle while a Faisor is always a Faisor. Max. 0. Do 'on grenade thrown' anointments apply when the grenade is thrown by Zane's clone [ Question ] So like, my anointment was 'On Grenade Thrown - Weapon, Grenade, and Action Skill Damage are increased by 25% for 6 seconds', would this count when Zane's clone throws the grenade? I tested it just now and shooting the dummy with a non-matching element (shock), without any active anointments, still drops a stronger micro-grenade. But at least in m4 you will need the extra elemental dmg ase one Reply reply Flare com with Iron Cub is pretty brolic. I use Revolter (on action Skill Start activate any effects that trigger on shield break or fill), with Shoulder Cannon and SNTL. How do "While Iron Bear is active" anointments affect Iron Cub?. Good weapon anoints: Consecutive hits, kill stack, ASE cryo would probably be pretty good too. a) After exiting Iron Bear, gain 75% increased shields and health for 25 seconds. Elemental anointments that are worded identically—like a cryo ASE on both grenade and shield—do not stack, and the game uses whichever would result in the highest damage number and ignores the other. If they're the same, grenade and shield wont actually stack the damage. First, congrats on your nice find. Consec hits beats out asa 200 because it is significantly more consistent and is the same amount of damage. I'm hoping bl3 gets its bugs and endgame balance issues ironed out because it can the be truly awesome. Phaseslam 300% and ASE 100% stacks I believe. 3) If those ideas don't work or are just too strong in some way, my last idea is to still remove anointments from guns, but keep them for grenades and shields. These stacking anointments for me are currently shit. Posted by u/BiggestCheeseBread - 2 votes and 15 comments There are OVER 50+ anointments on guns alone. A few things work differently, such as the drop grenade when hit drops from you and not cub (cub gets hit and you drop grenade) while it will drop from bear. Because of the level cap increase, you will already be farming for new gear, therefore, this meta change doesn’t have much of an impact on your gear. For example, I use a recurring hex on my Zane bc it will stack kill skills for a seein dead build. Once you put on mayham mode you have to be careful with what perks you choose because certain combos will make the game crash left and right to the point where it will just keep crashing everytime you log in and walk a few steps. I've been running this, it's basically the complete opposite, with a Mind Sweeper com. Or may be Rad/Cryo, these seem to be popular too, IIRC Posted by u/yo229no - 1 vote and 2 comments You can still fakegrasp to proc action skills and stack Do Harm, etc if using a phasezerker build along with Mindfulness, but Mindfulness just doesn't reach max stacks for some reason. Comparing a plus 20 percent assault rifle damage effect on an artifact to a plus 20 radiation damage effect on a different artifact, that same assault rifle will dish out more damage with the radiation damage artifact, correct? Grenade Anointments. Does all anointment work on the clone or only certain ones. Melee damage! Anything that increases melee damage in essence increases eridium. There's no Kanai cube allow people to turn Purples to Oranges, strip/apply anointments, improve gear stats, or anything like that. You can't stack up to 500% bonus next 2 mags by spamming an action skill. " I think this anointment needs a buff instead to maybe 15% or even 20%. I like to use the phaseslam variant that has the lowest cooldown aka Fracture. 2) Trinkets would have 3 random anointments and you would only gain the bonuses when holding the gun it is applied to. of visual effects/clutter in BL3 on a scale of 1-10? 1 I just wish anointments just stuck to niche effects so build-making would be more fun. What's big is that they aren't taking the important ones. From what I understand, same elements stack so the conductor mod shouldn’t work with the revolter since they’re both shock and wouldn’t count as two separate hits (untested) I have a corrosive planetoid, urad/front loader, conductor As long as I have an ability active on Zane I’m getting Shock - conductor ~ Corrosive - planetoid ~ ? There is a nice combo with The Golden Rule where you can get your cooldown on phaseslam/cast down to 5 seconds. You want as many enemies as possible and as many elements stacked (50 ASE or SNTL cryo etc on the gun with 50 ASE on your grenade and shield and as much skill tree bonus elemental damage as you can) to have as many ricochets as possible, that's where the damage gets Anointments. Most people that say God Roll this God Roll that, doesn't even know what that is. I’m expressing what I feel messed Zane up though Did not know this, seen a couple video's about different anointments and thought most builds would suc due to the high accuracy loss. I believe different ones that give similar bonuses will. For weapons it could be 100% damage on action skill end, etc. It should be does TTWL stack up against BL3 & the answer would be no. Entering/exiting bear anointments proc at summon/despawn of cub, while 100% more damage to (insert bear weapon here) is reported to work with cub. Find enclosed all anointments you can get on equipment, for your build-brewing needs. I think barrier adding amp damage outweighs using the drone. I was thinking of using the 200% damage while action skill is active anoint and was… It's really simple. I've mostly ran a basic Blue and green tree moze but decided to put some points into purple to try out the Iron cub with the incendiary vladof rifle and wanted to know what are the best annoints to look for Realisticly only 3 anointments can be active at once, shield, grenade and currently equipped weapon Also the annointment will end as soon as you swap weapons The only exception to this rule is the kill stacks anointment which will still last the full 25 seconds The Borderlands game franchise, including all DLC, sequels, pre-sequels, and re-pre-sequels. The only time it matters is when you're looking for something to correspond to your level but won't be if you farm it without mayhem on or if you need an anointment on an item. Be wary that apparently certain "similar" anointments may not stack during play. For Mobs I run a Cryo redistributor with ASE Radiation, ASS Re-Volter to apply Shock, and an ASE anoint on my Grenade to apply either fire or corrosive depending on enemy type. No elements (except for legendaries) and the "smart bullet" feature just feels pointless and gimmicky. If a gun has next 2 mags fire, and your grenade OR shield has 50% fire for 10 seconds on action skill end, those WILL I have been wondering for a while if the "After using Phasecast, weapon damage is increased by 250%" Anointment stacks when I use the (I think)… Only the anointment that is currently out is active, and the same anointments dont stack either. It only resulted in around a 50% dmg increase (~2K shot > ~3K MG), but that's still a solid increase considering the anointments aren't active. Effectively this makes L+A guns the defacto tier above Orange. Gun based anointments affect only that gun. There are also 10 pseudo-difficulty settings after beating the game once, these are where the real challenge comes in. 1: there needs to be a UI addition that shows if we are currently stacking the anointment like maybe a little icon next to or ammo count for the currently equipped gun, things that stack need to be visualized. Anoints are special abilities that let you to boost your gear or create powerful interactions. The game features a massive, gorgeous map, an elaborate elemental combat system, engaging storyline & characters, co-op game mode, soothing soundtrack, and much more for you to explore! It does not stack. More so annoyed. The Faisor's underbarrel shotgun deals more damage per shot than the Boom Sickle, and at a higher fire rate, too. " I just tested this. I started farming again after returning to BL3 to replay Moze and check out Arm's Race and the new skill tree. " or a global anoint such as ASE, ASS, Grenade Throw and so on. They just diluted the pool of anointments with weak ones. Anointments are far more important than parts in Borderlands 3. This update adds crossplay functionality for Xbox One, Xbox Series X|S, Mac, Stadia, and PC via Steam and the Epic Games Store, makes seasonal events permanent, toggleable additions to the game, increases the level cap to 72, introduces The Revengence of Revenge of the Cartels Depends. N2m or splash ASE for gun anoints. Stacks: Terror can stack up to 3 times. You name it! The rest of the shield anointments are 13% dmg reduction ase, 5% health regeneration ase shit like that. These perks are obtained later on in the game and allow you to dominate the End Game. Most Anointments only affect the gun they come on. The exception might be a driver build that isn't getting much out of action skill damage,or if you are really dedicated to splash damage (then the 200% splash is hard to beat). 0 was out this is an example general anointments = 1-10 class anointments = 11-20 then they introduce new anointments and those are tacked on after 10 and have the same codebank # as say whatever class anointment was there at 1. Reply reply Anointments on guns you're not holding are not active and can/will never be active. . It can roll splash anointments when the Boom Sickle can't and it's always elemental. Duration: Every stack lasts 15 seconds. I like Diablo 3. Anointments on the gun do NOT stack with multiple action skill uses. Those two need to be different. Let's say i have the same anointment on the 2 different items, will the anointment stack? Like if i have melee damage after skill action on 2 items, do they stack or will only 1 work? Say all my items have anointments that state "on action skill end. I’m actually using the same build! 👀😎 trust me. The same anointment on a shield and grenade do NOT stack in this game. Edit: can be good to bridge action skill gaps, either way, for me I used to carry a good 300/90 Kaoson just in case, and I'm still looking for a replacement. The anointments make the weapon an accessory, unless you're rocking it on some op shit like the Backburner or 300>90 is generally the best for most Amara builds. For your shield and grenade, use whatever, but if you're using elemental anoints, make sure they have 2 different +50% elemental damage for 10 seconds on action skill end anointments, such as 1 being cryo and 1 being radiation. But I still don't know if they stack or not. Here is a breakdown of how a few anointments work with this mod… Bonus status effect chance/damage: These anointments are great for obvious reasons. Use iron cub with double capacitive armature or double hammerdown I’m currently hunting for Dastardly Maggie with a 100% damage buff after Rakk attack but I’m curious how the actual weapon pool works since I just pulled a dastardly Maggie anointed for another character. Since Zane can’t boost splash, it’s usually better, but a lot of those guns don’t roll ASE splash. Second, the reroll is too expensive for how rare eridium is. In a Guide that i found and thought was good, he said it's good to have 4 weapons with this buff to get the maximum out of it, but are they stacking after all? And as dumb as it maybe sounds Idea is to stack different elements to apply massive damage to all enemies. Did a quick test involving anointment effects, and trying to stack multiple anointment effects. 2: stack falloff. I saw that tiny sentence in the patch notes but GB said it was to stop triggering anointments. Recently got into this game, and wasn't sure exactly how anointments stack and which ones are best. Weapon parts were always important, it's just that a lot of people (the ones you see frequently) think that just because they got one of the best anointments on a Yellowcake makes it a god roll, when in reality they got a awful roll aside from that anointment. would have turned off guardian ranks but you can't :/ (I have a Sorry for the noob question, do the anointments stack with eachother or is it just the anointment on the specific gun you're using count? I have 4 guns which have 300% increase melee damage after phaseslam so was going to switch to the Amara melee build if they stacked. The second list of anointments I disagree with some if their removal. I have been working on a Zane kill skill build and recently got a gun with the anointment "killing an enemy yrants 5% weapon damage and reload speed for 25 seconds. So players are farming not just for Legendaries, but Legendaries+Anointments. Tbh have wanted to make a zane but playing through the campaign and framing all the weapons and levelling and playing through the campaign again then getting mayhem 10 gear again just seems too long. Keep this in mind while farming and looking for what you need. I don't mind BL3 having some Diablo features. If you’re using Rakk, then Action Skill Active is nigh useless so Action Skill End is nice. Does the splash boost from Blast Master work with Iron Bear? Yes! For green tree, if you aren't having trouble staying alive, I would consider: Dropping the points in Self-Repairing Systems (-5) Where you are using Guerrillas, drop those in Hidden Machine (just move a bit before you plant and shoot in Fade Away) (+5) At least after you've exhausted yourself on bl3. 125% splash is a good replacement. Mayhem and level doesn’t matter. Plus Destiny 2 is feeling better than bl3 anyway so even though I Zane being nerfed I don’t play anymore and don’t care about it enough to really talk about it. I see myself forced to throw away weapons that I otherwise would have considered God-rolls simply because they don't have one overly specific Anointment. If a gun has next 2 mags fire, and your grenade OR shield has 50% fire for 10 seconds on action skill end, those WILL That will stack with what is on the weapon even if its 50% incendiary on weapon as well. I've thrown away hundreds of Orange tier guns in BL3 because they didn't have an anointment to start with. Shield Anointments. Remove 75% of all VH specific anointments. personally I prefer ASE 100% elemental dmg over the plain dmg one since Fl4k has more than enough of that but both are good options for With a fire dark army does all that stuff stack on the fire dmg already on the dark army? If the anointment and related skills do work still when in iron bear could it actually be better to have a dark army with a different element like electrical or corrosive (Or would radiation be best?) to strip shield or armor and add a addition dot on top This is the official community for Genshin Impact (原神), the latest open-world action RPG from HoYoverse. Basically you want Iron Cub up as much as possible to get the bonus damage, but ASE anointments lose their potency. It added 1997 cryo damage. All tests don't with mayhem mode off, to prevent random mayhem modifiers, against normal mode troy (level 38) as a level 50 amara with no skills points invested and no bladed weapons. Just gotta use the right weapons and be just a little bit more strategic. However weapons with Terror-Anointment are not affected by the debuff. I want Iron Cub to suicide as fast as possible, so I have an extremely long cooldown so I can abuse I feel like the anointments are mostly at fault Bl3 has way more action skills, but everything boils down to, point at baddy and pull the trigger. Others like kills stack damage are ok. Reply reply I have heard that luck is related to getting more drops of blue and purple but does not inherently increase legendary drops. Sure you might get more gun damage using fade away, but you’ll get a lot more utility out of the rakks for various reasons and all around I just find it much cleaner shooting off a couple rakks whenever the revolter runs out, it’s a lot of fun! The best possible combo or VH specific anointments, like 100% cryo damage for Zane, or a 300% boost for Amara, that type of stuff. Yeah, I count how many tries it takes to get what I wantno good reason. No glitches involved. GO HERE FOR UPDATED LIST: My Gearbox Forums post. You'll need a shield or grenade with +20% action skill cooldown after skill use and a relic with action skill cooldown and preferably some damage redux to compliment the Helping Hands skill too. No, only the anoint on your currently held gun is ever in effect. I have a couple of decent peregrines/mesmers if you need them and are on Xbox/pc. So given DOT damage and grenades also count, it's a pretty easy anointment to keep at full stacks. It shouldn't matter for items that aren't affected by mayhem levels. For example shield with ASE 50% cryo and grenade with ASE 50% cryo will not stack; it only counts one of those. agree pretty much with all this! to add for Fl4k I'd say it can depend on build as much as specific weapons too, and like u/DapperHamsteaks mentioned ASE 200% splash is really good with a rakk build and especially for rocket launchers and most splash dmg guns. The more damage you have, the higher the bonus" to fins by how much they affect each stat (because annoyingly gbx is vague about these things) I saw a COV Yellowcake launcher that splits Midway, twice, can one shot Traunt Dahl Kaoson SMG that shoots exploding bullets An annointment for grenades that gives 150% Grenade damage when a skill is active So when 1. However, weapon with ASE 100% cryo and shield with ASE 50% cryo will stack. A next 2 mags different element is more useful. Used a pistol with cryo on next 2 mags alone, no other items or perks benefiting it. ASE anointments are ideal and priority on cannon Zane imo, ASA are good too but definitely not as potent. I haven't noticed any such rules. Go into your game and use all your eridium. Step by step. So radiation does more damage to shield (less than shock does) and cryo hurts armor, and both works agains flesh. 50 cryo on nade and 50 cryo on shield is still just 50 cryo. There are some exceptions, most notably Maliwan weapons, that can spawn with splash anointments but not actually do splash damage. Gearbox could remove half of all anointments and zero builds would be affected. Second, that anointment isn't really as good as it looks. Also the stacks don't go away if you miss, just if you go without dealing an instance of damage for about a second and a half, so your damage over time will keep that up constantly. The only guns worth having were Orange/Legendaries with a good anointment. Bonus status effect chance after action skill starts to negate one of the main downsides of using the KOTW by dramatically increasing the CPD trigger rate, and damage buffs speak for themselves. This is why you see people always double casting phasecast for bossing Any damage you do to an enemy is counted, even grenades. They count as different anointments because 1 is for "a short time" while the weapon version is for "the next 2 magazines. I have save editor but i cant scroll that many… Also, same exact anointments don't stack. 6. The Wedding Invitation behaves differently than any other weapon in that by default, the explosion it causes on crit counts as an additional projectile contact. 2) You will only trigger the Anointment on currently in use gear. 50% bonus elemental damage, if you spec in ammo regen skills, mostly green tree (redistribution, forge) and Means of Destruction. Loaded Unflappable Blade Fury M10 ^ Anointments - Kill Stack, Consecutive Hits or Elemental Crit Hit Negating Boom Sickle M10 Unleash the Dragon Artifact, Artifact for better loot Drops, and any good Melee Artifact Cutpurse Launch Pod Artifact Grease trap: 125% splash For the Light Show I personally farmed all max damage variants and gave them all 30% ammo regen. Hope this helps. PS The game is so much better if you don't fuck with farming anointments, just save editor the one you want, farm for the weapon and element but anointments is a waste of time, there are too many. Miles better than the presequel and I think most people here anyways would be hard pressed to dispute that. Borderlands has always been based on farming and grinding - and it has always been fun! But in BL3 with Anointments farming became unrewarding if not frustrating. 1) Same Anointments do not stack. " does that mean that the grenade, shield, and all four gun anointments will trigger every time my action skill ends? or does that mean that only the grenade, shield, and currently equipped gun will activate? The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. I picked up the Free Radical from Maurice's yesterday, and it's great. Unless the anointment is for a specific VH which it will say "Anointed Gunner, Anointed Beastmaster, etc. Hello guys. ASA nova anointments work while IB is active. The right weapons on your action skill. So hear me out Even though the butcher doesn't do quite as much damage as the reflux the sheer versatility of the butcher by just being able to just fire off in the distance and catch second winds almost Everytime ,and that ammo Regen while in fade away just shreds, and the insta cooldown with megavore it's absolutely redonkulus at the very least I think the butcher has more versatility than Note: If you run the ASE anointment on both Shield and Grenade Mod, they need to be different elements as these two anointments do not stack if they are the same element. Since your using digi clone though the ammo regen anointment mentioned is brilliant as it will minimise or even prevent having to reload. As far as im aware i dont think any anoint buffs iron cub, however the iron bear active anoints may apply. Similar elemental damage bonus on ASE anointments do NOT stack (e. Warning it's not quite effective as it was kinda nerfed. Also, I liked 300/90 for the same reason I like 50/150. Got a couple duplicate max damage light shows and gave these n2m (next two mags give 100% elemental damage) or consecutive hits which van be also used for non clone builds. They literally just removed a bunch of anointments a few months ago to make the pool smaller. However, the blue tree skill transcend does, which gives amara 54% crit damage. The game features a massive, gorgeous map, an elaborate elemental combat system, engaging storyline & characters, co-op game mode, soothing soundtrack, and much more for you to explore! FA 150 is good for bossing guns like the Monarch and King/Queens call. That's where ASE anointments on your shield and grenade can help - make sure to use different elements there, since they won't stack. Just confused if I’m hunting for a needle in a hay stack or something like that! Immortal Moze. ytcjuda nsgme hohge owwi jvuedwsve vikvas rkxm sovman ofxdcm eniaqc